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	<title>Values at Play</title>
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		<title>The Blog Lives on at Tiltfactor!</title>
		<link>http://www.valuesatplay.org/?p=324</link>
		<comments>http://www.valuesatplay.org/?p=324#comments</comments>
		<pubDate>Thu, 14 May 2009 12:45:59 +0000</pubDate>
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		<description><![CDATA[The blog posted below is an archive. Values at Play blogging continues at the Tiltfactor Blog, http://www.tiltfactor.org/?page_id=413.

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		<title>variable_d lecture series at Dartmouth College 2009!</title>
		<link>http://www.valuesatplay.org/?p=300</link>
		<comments>http://www.valuesatplay.org/?p=300#comments</comments>
		<pubDate>Mon, 05 Jan 2009 08:05:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.valuesatplay.org/?p=300</guid>
		<description><![CDATA[Come one, come all to the variable_d lecture series on Digital Arts and Humanities this Winter and Spring at Dartmouth College, Hanover NH. Jesper Juul, Celia Pearce, Nick Montfort, Tracy Fullerton, Eric Zimmerman, Katherine Isbister, Luis von Ahn, and Doris Rusch will be visiting from January 2009 &#8211; June 2009. We are very pleased to [...]]]></description>
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		<title>Grow-A-Game!</title>
		<link>http://www.valuesatplay.org/?p=192</link>
		<comments>http://www.valuesatplay.org/?p=192#comments</comments>
		<pubDate>Sun, 26 Oct 2008 10:08:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://tiltfactor.org/?p=184</guid>
		<description><![CDATA[Tiltfactor is delighted to be able to share some design methods with the public. Developed as part of Values at Play, the Grow-A-Game cards are widely in use in both K-12 and University classrooms.

Using Grow-A-Game, groups of people brainstorm novel game ideas which prioritize human values. While no prior game design experience is necessary, both [...]]]></description>
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		<title>Dr. Flanagan in the Chronicle of Higher Education</title>
		<link>http://www.valuesatplay.org/?p=179</link>
		<comments>http://www.valuesatplay.org/?p=179#comments</comments>
		<pubDate>Fri, 24 Oct 2008 11:05:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Games in the News]]></category>

		<guid isPermaLink="false">http://tiltfactor.org/?p=170</guid>
		<description><![CDATA[via: chronicle.com
How Video Games Can Help in the Classroom, and in the World
By DAVID DEBOLT
Ms. Flanagan, a professor of film and media studies, was recently named the first holder of the digital-humanities chair at Dartmouth College. She is part of a research group, the Games for Learning Institute, that has joined Microsoft Research to study [...]]]></description>
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		<title>Five new video games to make elders safer drivers</title>
		<link>http://www.valuesatplay.org/?p=150</link>
		<comments>http://www.valuesatplay.org/?p=150#comments</comments>
		<pubDate>Mon, 13 Oct 2008 17:52:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Games in the News]]></category>

		<guid isPermaLink="false">http://tiltfactor.org/?p=136</guid>
		<description><![CDATA[via: Thaindian News
 Washington, October 12 (ANI): San Francisco-based firm Posit Science has developed a set of five video games, together called InSight, to improve the mental acuity of older drivers.

Insurance provider Allstate sent the games to 100,000 drivers aged 50 to 75 in Pennsylvania last week, hoping that the pilot program will turn older [...]]]></description>
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		<title>Tiltfactor part of Microsoft Games and Learning Initiative</title>
		<link>http://www.valuesatplay.org/?p=131</link>
		<comments>http://www.valuesatplay.org/?p=131#comments</comments>
		<pubDate>Tue, 07 Oct 2008 14:22:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://tiltfactor.org/?p=116</guid>
		<description><![CDATA[Announced today, the The Games for Learning Institute (G4LI) is a joint research endeavor of Microsoft Research, New York University and a consortium of universities, including Dartmouth College. Tiltfactor will be home to the 3 year research initiative at Dartmouth, where researchers will be evaluating computer games as potential learning tools. Dr. Mary Flanagan, Director [...]]]></description>
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		<title>Teens and Game Design</title>
		<link>http://www.valuesatplay.org/?p=125</link>
		<comments>http://www.valuesatplay.org/?p=125#comments</comments>
		<pubDate>Fri, 26 Sep 2008 17:24:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Community Projects]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Environmentalism]]></category>

		<guid isPermaLink="false">http://tiltfactor.org/?p=111</guid>
		<description><![CDATA[I am, I admit, a gloomy person, who spends a lot of time looking at the worst of the world. I am often saved, however, and made a little more hopeful, by the weirdness, creativity, and enthusiasm of kids. Today, in the midst of the financial storm clouds gathering around us, I was able to [...]]]></description>
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		<title>Teens and Games</title>
		<link>http://www.valuesatplay.org/?p=124</link>
		<comments>http://www.valuesatplay.org/?p=124#comments</comments>
		<pubDate>Fri, 26 Sep 2008 13:20:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games in the News]]></category>
		<category><![CDATA[Media and culture]]></category>
		<category><![CDATA[Popular Culture]]></category>

		<guid isPermaLink="false">http://tiltfactor.org/?p=110</guid>
		<description><![CDATA[Originally posted on: Grand Text Auto
by Dr. Mary Flanagan
Perhaps you have heard reports of the new study funded by Pew and MacArthur on video games. The survey, Teens, Video Games and Civics, was conducted with 1102 young people aged 12-17. Some are saying the results are “surprising” and even that they “shatter stereotypes” by finding [...]]]></description>
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		<title>Tilt Launches Soba at Conflux</title>
		<link>http://www.valuesatplay.org/?p=123</link>
		<comments>http://www.valuesatplay.org/?p=123#comments</comments>
		<pubDate>Mon, 15 Sep 2008 16:47:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Community Projects]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[What We're Playing]]></category>

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I love Massively Multiplayer Soba because it is simple and it works. In an academic paper, I might say the game explores tolerance and diversity by facilitating inter-cultural exchanges around regional cuisine. But really, Soba just gets strangers talking about food. We live in a country flayed by partisan divides, with too much time spent [...]]]></description>
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		<title>Grow A Game Cards Selling Like Delicious Cupcakes!</title>
		<link>http://www.valuesatplay.org/?p=121</link>
		<comments>http://www.valuesatplay.org/?p=121#comments</comments>
		<pubDate>Mon, 08 Sep 2008 16:09:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://tiltfactor.org/?p=106</guid>
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That&#8217;s right, since we started selling our Grow A Game cards, folks have been buying them like they were frosted home cooking.  Educators, designers, seasoned pros and novices  have all found how fun and useful the card deck can be. At all the conferences where we put on workshops, particiapants ask for decks, [...]]]></description>
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