Values At Play

  • About Values at Play
    • About + Team
  • The Book
  • Research & Resources
    • Interviews with Game Designers
    • Play Games
    • Massively Multiplayer Soba
  • Game Tools
    • Grow-A-Game: Overview
    • Grow-A-Game: Apprentice Edition
    • Grow-A-Game: Classic Edition
    • Grow-A-Game: Expert Edition
    • Grow-A-Game: Digital Edition
    • Grow-A-Story
  • Curriculum
  • Contact Us

admin

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Posts by admin:

  • The Blog Lives on at Tiltfactor!
  • variable_d lecture series at Dartmouth College 2009!
  • Grow-A-Game!
  • Dr. Flanagan in the Chronicle of Higher Education
  • Five new video games to make elders safer drivers
  • Tiltfactor part of Microsoft Games and Learning Initiative
  • Teens and Game Design
  • Teens and Games
  • Tilt Launches Soba at Conflux
  • Grow A Game Cards Selling Like Delicious Cupcakes!

Watch interviews with game designers

Game Tools, such as Grow A Game Cards

Values At Play Curriculum

Play the game, Layoff, now!

Since 2005 Values at Play has helped designers create better games by integrating human values into the design process.

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